A#3- immersive dance media prototype (2018)

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A#3-MOTU  belongs to the cycle of art work ⇒ANIMO. It is set up as a cinematographic, choreographic and music game in virtual reality ( headsets HTC VIVE ).  It is an invitation to preserve the  «thread of life»  included in the dance of holographic dancers.  In between cinema, action video game and escape game this sensitive art experience is for 1 to 5 players.

The whole cycle of art work ANIMO draws its inspiration from the world of living and more specifically from the theories of evolution. In A#3-MOTU, the third part, the artist focuse on Pierre Henry Gouillon and Michel Benasayag writings on a vision of the «thread of life», based on a immaterial living entities. The biologist and the philosopher develop the idea that «man does not evolves as he dies and that the real struggle for survival is not that of human beings because human beings do not survive. It is informational messages from which living being are only ephemeral hosts. Do player of A#3-MOTU will find and preserve  these information which are potentially eternal, struggling for survival, evolve and constitute what unites human beings through time.

When two real spaces are distant but connected to A#3-MOTU, the immersed players are together on the same virtual stage. All together active with the holograms, they establishes a creative sign dialogue through the air. Here the movements of each viewer, change and guide them toward another connected place there. A choreographic form emerges from this exchange.

A#3 – MOTU offers, through holograms, an exchange of immaterial information through dance and music ; an immersion into the core of the emergence of a form which such a living organisme is design as a dynamic material updating at any time by the interaction with the environment.

Concept : Gwendaline Bachini ; Dancers : Amélie Torres Gilles Polet, Music : Michele Tadini, 3D design : Alban Barré, Unity dev : Rémi Quitard / Willy Barroy / Jano Ha;  Holographic Techno : CreaMove (INRIA Grenoble, 4DV solution, Sip conseil)
Prod (prototype) : LA CRI –
Aide à la création : SCAN Auvergne Rhônes Alpes ; Hôtel départemental des ARTS (Toulon); IMSIC (ex I3M) Laboratory of research Partners : Crossed Lab ; Le Hublot (Nice)
Special thanks to : Télomédia – University of Toulon (FR)
Kinovis 4 15
Mickaël Heudre, Matthijs Douze, Gwendaline Bachini, Gilles Polet, Amlie Torres dans KINOVIS (INRIA-Grenoble)

⇒ + about KINOVIS

⇐ A#2-FLUX (2015_2016)

+ info about ANIMO, cycle of creations